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FlexuSoft MediaConverter version 0.1b

Flexusoft MediaConverter

Поддържани файлови формати

Видео

Поддържани формати Кодиране Декодиране Коментар
4xm X 4X Technologies format, used in some games.
ADTS AAC audio X X
American Laser Games MM X Multimedia format used in games like Mad Dog McCree.
ASF X X
AVI X X
AVM2 (Flash 9) X X Only embedded audio is decoded.
AVS X Multimedia format used by the Creature Shock game.
Bethsoft VID X Used in some games from Bethesda Softworks.
BFI X Brute Force & Ignorance, used in Flash Traffic: City of Angels.
C93 X Used in the game Cyberia from Interplay.
CIN X Multimedia format used by Delphine Software games.
Creative VOC X X Created for the Sound Blaster Pro.
CRYO APC X Audio format used in some games by CRYO Interactive Entertainment.
DV X X
DXA X This format is used in the non-Windows version of the Feeble Files game and different game cutscenes repacked for use with ScummVM.
Electronic Arts Multimedia X Used in various EA games; files have extensions like WVE and UV2.
FLIC X .fli/.flc files
FLV X X Macromedia Flash video files
GXF X X General eXchange Format SMPTE 360M, used by Thomson Grass Valley playout servers.
id Cinematic X Used in Quake II.
id RoQ X X Used in Quake III, Jedi Knight 2, other computer games.
IFF X Interchange File Format
Interplay MVE X Format used in various Interplay computer games.
LMLM4 X Used by Linux Media Labs MPEG-4 PCI boards
Matroska X X
MAXIS EA XA X Used in Sim City 3000; file extension .xa.
Monkey's Audio X
Motion Pixels MVI X
MOV/QuickTime X X
MPEG audio X X
MPEG-1 systems X X muxed audio and video
MPEG-2 PS X X also known as VOB file
MPEG-2 TS X also known as DVB Transport Stream
MPEG-4 X X MPEG-4 is a variant of QuickTime.
MSN TCP webcam X Used by MSN Messenger webcam streams.
MXF X Material eXchange Format SMPTE 377M, used by D-Cinema, broadcast industry.
Nullsoft Video X
NUT X X NUT Open Container Format
OMA X Audio format used in Sony Sonic Stage and Sony Vegas.
PlayStation STR X
PVA X Used by TechnoTrend DVB PCI boards.
raw AC-3 X X
raw CRI ADX audio X X
raw MJPEG X X
raw MPEG video X X
raw MPEG-4 video X X
raw PCM 8/16/32 bits, mu-law/A-law X X
raw Shorten audio X
RealMedia X X
RL2 X Audio and video format used in some games by Entertainment Software Partners.
Sega FILM/CPK X Used in many Sega Saturn console games.
SEQ X Tiertex .seq files used in the DOS CD-ROM version of the game Flashback.
Sierra Online X .sol files used in Sierra Online games.
Sierra VMD X Used in Sierra CD-ROM games.
SIFF X Audio and video format used in some games by Beam Software.
Smacker X Multimedia format used by many games.
SUN AU format X X
THP X Used on the Nintendo GameCube.
WAV X X
WC3 Movie X Multimedia format used in Origin's Wing Commander III computer game.
Westwood Studios VQA/AUD X Multimedia formats used in Westwood Studios games.

Изображения

Поддържани формати Кодиране Декодиране Коментар
.Y.U.V X X one raw file per component
animated GIF X X Only uncompressed GIFs are generated.
JPEG X X Progressive JPEG is not supported.
PAM X X PAM is a PNM extension with alpha support.
PCX X PC Paintbrush
PGM, PPM X X
PGMYUV X X PGM with U and V components in YUV 4:2:0
PNG X X 2/4 bpp not supported yet
PTX X V.Flash PTX format
RAS X Sun Rasterfile
SGI X X SGI RGB image format
Targa X Targa (.TGA) image format
TIFF X X YUV, JPEG and some extension is not supported yet.

Видео кодеци

Поддържани кодеци Кодиране Декодиране Коментар
4X Video X Used in certain computer games.
American Laser Games Video X Used in games like Mad Dog McCree.
AMV X Used in Chinese MP3 players.
Apple Animation X X fourcc: 'rle '
Apple Graphics X fourcc: 'smc '
Apple MJPEG-B X
Apple QuickDraw X fourcc: qdrw
Apple Video X fourcc: rpza
Asus v1 X X fourcc: ASV1
Asus v2 X X fourcc: ASV2
ATI VCR1 X fourcc: VCR1
ATI VCR2 X fourcc: VCR2
Autodesk RLE X fourcc: AASC
AVID DNxHD X X aka SMPTE VC3
AVS video X Video encoding used by the Creature Shock game.
Bethsoft VID X Used in some games from Bethesda Softworks.
C93 video X Codec used in Cyberia game.
CamStudio X fourcc: CSCD
Cin video X Codec used in Delphine Software games.
Cinepak X
Cirrus Logic AccuPak X fourcc: CLJR
Creative YUV X fourcc: CYUV
Dirac X X Supported through the external libdirac/libschroedinger libraries.
Duck TrueMotion v1 X fourcc: DUCK
Duck TrueMotion v2 X fourcc: TM20
DV X X
DXA Video X Codec originally used in Feeble Files game.
Electronic Arts CMV X Used in NHL 95 game.
FFmpeg Video 1 X X experimental lossless codec (fourcc: FFV1)
Flash Screen Video X X fourcc: FSV1
FLIC video X
FLV X X Sorenson H.263 used in Flash
Fraps FPS1 X
H.261 X X
H.263(+) X X also known as RealVideo 1.0
H.264 X
HuffYUV X X
IBM Ultimotion X fourcc: ULTI
id Cinematic video X Used in Quake II.
id RoQ X X Used in Quake III, Jedi Knight 2, other computer games.
Intel Indeo 3 X
Interplay Video X Used in Interplay .MVE files.
JPEG-LS X X fourcc: MJLS, lossless and near-lossless is supported.
KMVC X Codec used in Worms games.
LOCO X
lossless MJPEG X X
Microsoft RLE X
Microsoft Video-1 X
Mimic X Used in MSN Messenger Webcam streams.
Miro VideoXL X fourcc: VIXL
MJPEG X X
Motion Pixels Video X
MPEG-1 X X
MPEG-2 X X
MPEG-4 X X
MSMPEG4 V1 X X
MSMPEG4 V2 X X
MSMPEG4 V3 X X
MSZH X Part of LCL
On2 VP3 X still experimental
On2 VP5 X fourcc: VP50
On2 VP6 X fourcc: VP60,VP61,VP62
planar RGB X fourcc: 8BPS
QPEG X fourccs: QPEG, Q1.0, Q1.1
RealVideo 1.0 X X
RealVideo 2.0 X X
Renderware TXD X Texture dictionaries used by the Renderware Engine.
RTjpeg X Video encoding used in NuppelVideo files.
Smacker video X Video encoding used in Smacker.
Snow X X experimental wavelet codec (fourcc: SNOW)
Sony PlayStation MDEC X
Sorenson Video 1 X X fourcc: SVQ1
Sorenson Video 3 X fourcc: SVQ3
Sunplus MJPEG X fourcc: SP5X
TechSmith Camtasia X fourcc: TSCC
Theora X X still experimental
THP X Used on the Nintendo GameCube.
Tiertex Seq video X Codec used in DOS CD-ROM FlashBack game.
VC-1 X
VMD Video X Used in Sierra VMD files.
VMware Video X Codec used in videos captured by VMware.
Westwood VQA X
Winnov WNV1 X
WMV7 X X
WMV8 X X
WMV9 X not completely working
Xan/WC3 X Used in Wing Commander III .MVE files.
ZLIB X X part of LCL, encoder experimental
ZMBV X X Encoder works only in PAL8.

Аудио кодеци

Поддържани формати Кодиране Декодиране Коментар
4X IMA ADPCM X
8SVX audio X
AAC X X Supported through the external library libfaac/libfaad.
AC-3 IX IX liba52 can be used alternatively for decoding.
AMR-NB X X Supported through an external library.
AMR-WB X X Supported through an external library.
AMV IMA ADPCM X Used in AMV files
Apple lossless audio X QuickTime fourcc 'alac'
Apple MACE 3 X
Apple MACE 6 X
ATRAC 3 X
CD-ROM XA ADPCM X
Cin audio X Codec used in Delphine Software International games.
Creative ADPCM X 16 -> 4, 8 -> 4, 8 -> 3, 8 -> 2
CRI ADX ADPCM X X Used in Sega Dreamcast games.
DSP Group TrueSpeech X
DTS Coherent Audio X
Duck DK3 IMA ADPCM X Used in some Sega Saturn console games.
Duck DK4 IMA ADPCM X Used in some Sega Saturn console games.
DV audio X
Electronic Arts ADPCM X Used in various EA titles.
Sonic X X experimental codec
Sonic lossless X X experimental codec
FLAC lossless audio X X
G.726 ADPCM X X
id RoQ DPCM X X Used in Quake III, Jedi Knight 2, other computer games.
Intel Music Coder X
Interplay MVE DPCM X Used in various Interplay computer games.
MAXIS EA ADPCM X Used in Sim City 3000.
Microsoft ADPCM X X
MLP/TrueHD X Used in DVD-Audio and Blu-Ray discs.
Monkey's Audio X Only versions 3.97-3.99 are supported.
MPEG audio layer 1/3 X IX MP3 encoding is supported through the external library LAME.
MPEG audio layer 2 IX IX
MS IMA ADPCM X X
Musepack X SV7 and SV8 are supported.
Nellymoser ASAO X
Qdesign QDM2 X There are still some distortions.
QT IMA ADPCM X X
RA144 X Real 14400 bit/s codec
RA288 X Real 28800 bit/s codec
RADnet X IX real low bitrate AC-3 codec
Real COOK X All versions except 5.1 are supported.
Shorten X
Sierra Online DPCM X Used in Sierra Online game audio files.
Smacker audio X
SMJPEG IMA ADPCM X Used in certain Loki game ports.
THP ADPCM X Used on the Nintendo GameCube.
True Audio (TTA) X
Vorbis X X
WavPack X
Westwood Studios IMA ADPCM X Used in Westwood Studios games like Command and Conquer.
WMA v1/v2 X X
Xan DPCM X Used in Origin's Wing Commander IV AVI files.
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