| Поддържани формати |
Кодиране |
Декодиране |
Коментар |
| 4xm |
|
X |
4X Technologies format, used in some games. |
| ADTS AAC audio |
X |
X |
| American Laser Games MM |
|
X |
Multimedia format used in games like Mad Dog McCree. |
| ASF |
X |
X |
| AVI |
X |
X |
| AVM2 (Flash 9) |
X |
X |
Only embedded audio is decoded. |
| AVS |
|
X |
Multimedia format used by the Creature Shock game. |
| Bethsoft VID |
|
X |
Used in some games from Bethesda Softworks. |
| BFI |
|
X |
Brute Force & Ignorance, used in Flash Traffic: City of Angels. |
| C93 |
|
X |
Used in the game Cyberia from Interplay. |
| CIN |
|
X |
Multimedia format used by Delphine Software games. |
| Creative VOC |
X |
X |
Created for the Sound Blaster Pro. |
| CRYO APC |
|
X |
Audio format used in some games by CRYO Interactive Entertainment. |
| DV |
X |
X |
| DXA |
|
X |
This format is used in the non-Windows version of the Feeble Files game and different game cutscenes repacked for use with ScummVM. |
| Electronic Arts Multimedia |
|
X |
Used in various EA games; files have extensions like WVE and UV2. |
| FLIC |
|
X |
.fli/.flc files |
| FLV |
X |
X |
Macromedia Flash video files |
| GXF |
X |
X |
General eXchange Format SMPTE 360M, used by Thomson Grass Valley playout servers. |
| id Cinematic |
|
X |
Used in Quake II. |
| id RoQ |
X |
X |
Used in Quake III, Jedi Knight 2, other computer games. |
| IFF |
|
X |
Interchange File Format |
| Interplay MVE |
|
X |
Format used in various Interplay computer games. |
| LMLM4 |
|
X |
Used by Linux Media Labs MPEG-4 PCI boards |
| Matroska |
X |
X |
| MAXIS EA XA |
|
X |
Used in Sim City 3000; file extension .xa. |
| Monkey's Audio |
|
X |
| Motion Pixels MVI |
|
X |
| MOV/QuickTime |
X |
X |
| MPEG audio |
X |
X |
| MPEG-1 systems |
X |
X |
muxed audio and video |
| MPEG-2 PS |
X |
X |
also known as VOB file |
| MPEG-2 TS |
|
X |
also known as DVB Transport Stream |
| MPEG-4 |
X |
X |
MPEG-4 is a variant of QuickTime. |
| MSN TCP webcam |
|
X |
Used by MSN Messenger webcam streams. |
| MXF |
|
X |
Material eXchange Format SMPTE 377M, used by D-Cinema, broadcast industry. |
| Nullsoft Video |
|
X |
| NUT |
X |
X |
NUT Open Container Format |
| OMA |
|
X |
Audio format used in Sony Sonic Stage and Sony Vegas. |
| PlayStation STR |
|
X |
| PVA |
|
X |
Used by TechnoTrend DVB PCI boards. |
| raw AC-3 |
X |
X |
| raw CRI ADX audio |
X |
X |
| raw MJPEG |
X |
X |
| raw MPEG video |
X |
X |
| raw MPEG-4 video |
X |
X |
| raw PCM 8/16/32 bits, mu-law/A-law |
X |
X |
| raw Shorten audio |
|
X |
| RealMedia |
X |
X |
| RL2 |
|
X |
Audio and video format used in some games by Entertainment Software Partners. |
| Sega FILM/CPK |
|
X |
Used in many Sega Saturn console games. |
| SEQ |
|
X |
Tiertex .seq files used in the DOS CD-ROM version of the game Flashback. |
| Sierra Online |
|
X |
.sol files used in Sierra Online games. |
| Sierra VMD |
|
X |
Used in Sierra CD-ROM games. |
| SIFF |
|
X |
Audio and video format used in some games by Beam Software. |
| Smacker |
|
X |
Multimedia format used by many games. |
| SUN AU format |
X |
X |
| THP |
|
X |
Used on the Nintendo GameCube. |
| WAV |
X |
X |
| WC3 Movie |
|
X |
Multimedia format used in Origin's Wing Commander III computer game. |
| Westwood Studios VQA/AUD |
|
X |
Multimedia formats used in Westwood Studios games. |